//
//  SceneMgr.h
//  TestUsingCocos2dAndCocosBuilder
//
//  Created by Ronald Ram on 1/2/13.
//  Copyright 2013 Ronald Ram. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface SceneMgr : CCScene
{
    CCLayer *current_;
    CCLayer *hud_;
}

+ (SceneMgr *) sharedScene;

@property (nonatomic, assign) CCLayer *current;
@property (nonatomic, assign) CCLayer *hud;

- (void) switchLayer: (CCLayer *) layer;

@end
